"The purpose of user experience design is to create personal value. We’re not here to reduce risk. We’re not here to massage conversion rates. We’re here to make things that improve people’s lives. In doing so, our companies profit in both senses of the word. It’s insufficient to judge our industry by the ROI we generate, or our contribution toward GDP. We should judge our industry by the happiness we create."
DICE 2010: "Design Outside the Box" Presentation
PS. We are designers, not managers
Carnegie Mellon University Professor, Jesse Schell, gives amazing speech about game production and possible ways of our everyday life gamification. Scary…
Maps zooming on your iPhone
Usually you have to pinch and zoom with one hand while holding your phone with the other, but not with Google maps and its zooming gesture that only requires one hand and one finger.
Here’s how it works:
Double tap the screen, but hold your finger down on the second tap. Then slide your finger up and down to zoom.
Alternative character picker for the browser
Here is the demo
One-click deleting - just hover over a tag in tumblr to see a cross-line pointing to possible action on mouse click. No need to invent something new, use some skeuomorphic visual notifier